Hi! I’m a recent graduate of the Tyler School of Art and Architecture’s Graphic and Interactive Design BFA program. I like making a variety of work from editorial to branding and UX/UI, and finding a unique voice and style for different projects. In my free time I like to crochet, draw, bake, and explore different cities.
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Clear as Mud is a party game that involves guessing, creativity, and a little bit of strategy. The name, “Clear as Mud” reflects the convoluted nature of the clues the players must provide their teams. I decided I wanted the design to be fun and playful to match the tone of the game, which is reflected through the irregular lettering in the wordmark as well as the display typeface chosen for the tagline. I also wanted to keep the theme of mud from the name without making it seem gross or unappealing. To achieve this I focused on adding vibrant leaves and bugs to the mud, making it feel like a forest floor teeming with life rather than just a puddle of mud.
INSTRUCTOR: ABBY GUIDO
GRAPHIC DESIGNER & ILLUSTRATOR: Ezra Jacobs